WHO THE F*CK IS REX JIANG?

关于蒋琦 关于Rex

Rex Jiang is a graduating MFA candidate in Design and Technology at Parsons School of Design, The New School, and hold a BFA in 3D Digital Design from the Rochester Institute of Technology. Born in China, and currently based in New York.

帕森斯设计学院设计与科技硕士,罗切斯特理工学院3D数字设计学士,现居纽约。

His creative practice is primarily digital, encompassing not only 3D modeling and rendering but also digital media production, supported by a strong foundation in 2D illustration and design thinking.

创作以数字媒介为核心,涵盖3D建模数字媒体制作,具备扎实的2D插画基础与设计思维。

He has professional experience working across diverse team structures—from individual projects to small groups of 2–3 and larger teams of 5+ members—contributing in roles such as Concept Artist, 3D Modeler, Content Manager, and Art Director.

有跨规模团队协作经验,曾担任概念设计师、建模师及美术指导,独立完成一款迷你游戏从概念到落地的全流程开发。

His collaborative work follows industry-standard pipelines, including the development of a mini-game from initial concept through to final production.

所有个人及团队项目遵循行业标准工作流程,包含一款迷你游戏从概念立项到最终成品的完整开发过程。

I believe and treat the creative process holds as much value as the final outcome.

“我始终相信,创作过程本身与最终成果同等重要。”

I treat my portfolio as not simply a collection assembled for the record, but a experimental and evolving gallery of the work I have done and the projects I am actively developing.

“我将作品集视为持续演变的空间,而非静态的记录:它既呈现已完成的作品,也展示正在推进的项目。”

REX JIANG • 2026